Feb 9, 2013

Red Light Hotel Review



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    9.0Editor's Choice



Posted by Atchoo10 on February 9 2013

Red Light Hotel's new mini games intoxicates the brain of players, making them successful.

The Good

  • Great suite of abilities encourages creativity   
  • Spacious environments riddled with pathways and mini games 
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  •  Mini games superbly spaced out
Red Light Hotel is a game about many things. It's about timing; jumping at the right time to earn a coin. It's about space; the evenly spaced plot to venture all throughout the world. It's about art; an array of vibrant art made throughout the world. But above all, it's about choice. The choices you make are the importance of Red Light Hotel.
You play as a pirate as you venture through water, falling from skies and so on. Going through portals lead you to different mini games to solve and each mini game won, as a reward you get at least one coin. Your actions have small, yet tangible consequences throughout the mini games, and it's up to you to decide what you're going to do.
A Walking the Plank moment.
Red Light Hotel begs to be replayed from the beginning. Adventuring different paths, finishing mini games in different ways, and seeing a different solution all offer appealing incentives to give it another go. It's a rare game that feels so compulsively replayable, but Red Light Hotel is such a game. The compelling abilities, the bold artistic design, and above all, the freedom of choice--these are the things that mark Red Light Hotel as one of the truly remarkable worlds of this year.


Game Emblems

The Good

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